Ancients are one of the unit types in Stormbound: Kingdom Wars.
Ancients are characterized by their "Before moving" abilities that do a variety of effects.
List of Ancients[ | ]
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There is 23 Ancient in the game currently.
If this list is not available, see
Category:Ancients
.
Name |
Description |
Faction |
Card Type |
Unit Type |
Rarity |
Mana |
Strength |
Move |
Absorbing Varmints |
Before moving, make friendly Ancients and Rodents on board pull enemy units from behind, then deal 2 damage to all pulled units |
Ironclad Union |
Unit |
Rodent Ancient |
Epic |
4 |
4 |
1 |
Agile Warriors |
Before moving, deal 1 damage for each friendly unit to a single random bordering unit. If that unit dies, move towards its tile instead |
Neutral |
Unit |
Ancient |
Epic |
4 |
2 |
1 |
Angelic Tikas |
Before moving, confuse a random bordering enemy unit. If successful, teleport to the tile in front |
Neutral |
Unit |
Ancient Feline |
Epic |
3 |
1 |
1 |
Anointed Saviors |
Before moving, convert a random surrounding enemy unit with 3 or less strength, then teleport that unit to a random tile bordering your base. |
Tribes of Shadowfen |
Unit |
Raven Ancient |
Rare |
5 |
4 |
1 |
Big Sisters of Growth |
Before moving, vitalize itself then give 1 strength to weaker friendly units |
Neutral |
Unit |
Ancient |
Epic |
4 |
4 |
0 |
Bounded Daemons |
Before moving, spawn a unit with 2 strength on both sides |
Neutral |
Unit |
Ancient |
Rare |
4 |
4 |
0 |
Crystalshields |
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base. |
Winter Pact |
Unit |
Dwarf Ancient |
Epic |
6 |
8 |
0 |
Erratic Neglects |
Before moving, get a random status effect |
Neutral |
Unit |
Ancient |
Rare |
1 |
1 |
0 |
Eternal Ethereals |
|
Neutral |
Unit |
Ancient |
Common |
8 |
6 |
3 |
Fragmented Essences |
Before moving, split its strength into units on both sides. Cannot split again for this movement |
Neutral |
Unit |
Ancient |
Rare |
2 |
2 |
0 |
Gathering Troupe |
Before moving, spawn a 1 strength Satyr on a random tile bordering your base. |
Swarm of the East |
Unit |
Satyr Ancient |
Rare |
4 |
2 |
1 |
Gray the Balancer |
Before moving, destroy the weakest unit from the player who has the most units on the board |
Neutral |
Unit |
Ancient Hero |
Legendary |
4 |
4 |
1 |
Guardi the Lightbringer |
Before moving, if there are no enemy units in front, create a 0 cost level 1 single-use Temple card and add it to your deck |
Neutral |
Unit |
Knight Ancient |
Legendary |
4 |
4 |
1 |
Lost Psyches |
Before moving, teleport itself to a random tile in its row |
Neutral |
Unit |
Ancient |
Rare |
3 |
3 |
1 |
Martyr Spongers |
Before moving deal 1 damage to 1 other friendly Ancient and Undead units, then deal the same amount of damage to the enemy base |
Swarm of the East |
Unit |
Undead Ancient |
Epic |
6 |
6 |
1 |
Orgone Leechers |
Before moving, lose 3 mana and freeze an enemy in the tile in front. Decrease the loss by 2 for each other friendly Ancient and Frostling |
Winter Pact |
Unit |
Frostling Ancient |
Epic |
3 |
6 |
1 |
Original Blueprints |
Before moving, give 1 strength to a random surrounding friendly unit. |
Ironclad Union |
Unit |
Construct Ancient |
Epic |
4 |
3 |
1 |
Plague Monarchs |
Before moving, make friendly Ancients and Toads drain 1 strength from a surrounding enemy poisoned unit |
Tribes of Shadowfen |
Unit |
Toad Ancient |
Epic |
5 |
3 |
1 |
Siro the Resurrector |
Before moving, respawn 1 surrounding non-legendary friendly unit destroyed since the beginning of the turn |
Neutral |
Unit |
Ancient Hero |
Legendary |
6 |
6 |
1 |
Stoic Protectors |
Before moving, disable the ability of 1 surrounding enemy unit. |
Neutral |
Unit |
Ancient |
Epic |
4 |
4 |
1 |
Timber Alchemists |
Before moving, steal all status effects from all friendly units and gain 1 strength for each unique status effect removed |
Neutral |
Unit |
Ancient |
Epic |
2 |
1 |
1 |
Treasurous Bosuns |
Before moving, replace the most expensive card in your hand with a cheaper card from your deck. |
Neutral |
Unit |
Pirate Ancient |
Epic |
4 |
5 |
1 |
Va'vel the Looper |
Before moving, teleport to the first empty tile behind and gain 1 strength |
Neutral |
Unit |
Dragon Ancient |
Legendary |
3 |
1 |
2 |
Campaign-only cards[ | ]
There are no cards which match the given query.
4 |
Absorbing Varmints |
Rodent Ancient |
|
Before moving, make friendly Ancients and Rodents on board pull enemy units from behind, then deal 2 damage to all pulled units |
4 | | 1 |
4 |
Agile Warriors |
Ancient |
|
Before moving, deal 1 damage for each friendly unit to a single random bordering unit. If that unit dies, move towards its tile instead |
2 | | 1 |
3 |
Angelic Tikas |
Ancient Feline |
|
Before moving, confuse a random bordering enemy unit. If successful, teleport to the tile in front |
1 | | 1 |
5 |
Anointed Saviors |
Raven Ancient |
|
Before moving, convert a random surrounding enemy unit with 3 or less strength, then teleport that unit to a random tile bordering your base. |
4 | | 1 |
4 |
Big Sisters of Growth |
Ancient |
|
Before moving, vitalize itself then give 1 strength to weaker friendly units |
4 | | 0 |
4 |
Bounded Daemons |
Ancient |
|
Before moving, spawn a unit with 2 strength on both sides |
4 | | 0 |
6 |
Crystalshields |
Dwarf Ancient |
|
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base. |
8 | | 0 |
1 |
Erratic Neglects |
Ancient |
|
Before moving, get a random status effect |
1 | | 0 |
8 |
Eternal Ethereals |
Ancient |
|
|
6 | | 3 |
2 |
Fragmented Essences |
Ancient |
|
Before moving, split its strength into units on both sides. Cannot split again for this movement |
2 | | 0 |
4 |
Gathering Troupe |
Satyr Ancient |
|
Before moving, spawn a 1 strength Satyr on a random tile bordering your base. |
2 | | 1 |
4 |
Gray the Balancer |
Ancient Hero |
|
Before moving, destroy the weakest unit from the player who has the most units on the board |
4 | | 1 |
4 |
Guardi the Lightbringer |
Knight Ancient |
|
Before moving, if there are no enemy units in front, create a 0 cost level 1 single-use Temple card and add it to your deck |
4 | | 1 |
3 |
Lost Psyches |
Ancient |
|
Before moving, teleport itself to a random tile in its row |
3 | | 1 |
6 |
Martyr Spongers |
Undead Ancient |
|
Before moving deal 1 damage to 1 other friendly Ancient and Undead units, then deal the same amount of damage to the enemy base |
6 | | 1 |
3 |
Orgone Leechers |
Frostling Ancient |
|
Before moving, lose 3 mana and freeze an enemy in the tile in front. Decrease the loss by 2 for each other friendly Ancient and Frostling |
6 | | 1 |
4 |
Original Blueprints |
Construct Ancient |
|
Before moving, give 1 strength to a random surrounding friendly unit. |
3 | | 1 |
5 |
Plague Monarchs |
Toad Ancient |
|
Before moving, make friendly Ancients and Toads drain 1 strength from a surrounding enemy poisoned unit |
3 | | 1 |
6 |
Siro the Resurrector |
Ancient Hero |
|
Before moving, respawn 1 surrounding non-legendary friendly unit destroyed since the beginning of the turn |
6 | | 1 |
4 |
Stoic Protectors |
Ancient |
|
Before moving, disable the ability of 1 surrounding enemy unit. |
4 | | 1 |
2 |
Timber Alchemists |
Ancient |
|
Before moving, steal all status effects from all friendly units and gain 1 strength for each unique status effect removed |
1 | | 1 |
4 |
Treasurous Bosuns |
Pirate Ancient |
|
Before moving, replace the most expensive card in your hand with a cheaper card from your deck. |
5 | | 1 |
3 |
Va'vel the Looper |
Dragon Ancient |
File:Va'vel the Looper.png |
Before moving, teleport to the first empty tile behind and gain 1 strength |
1 | | 2 |
Campaign-only cards[ | ]
There are no cards which match the given query.
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