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The campaign is a single-player mode when you can play against differing difficulties of CPUs and earn rewards.

Overview[ | ]

Each faction has a campaign with four chapters that increase in difficulty. Completing chapters unlocks the next chapter and rewards you with cards.

Some chapter battles have special rules. All CPUs have 10 base health, except for the chapter 1 CPU, which will have only 7 health. CPU decks are made of level 1 cards. This can be a combination of campaign-only cards and regular collectible cards. The chapter 1 and 2 CPUs also have a special slot filler card in their deck that cannot be played. Their decks only have 11 cards and they can only play a maximum of 3 cards per turn, making these battles easier.

Swarm of the East[ | ]

Chapter Chapter 1 Chapter 2 Chapter 3 Chapter 4
Reward Mindless Horde, Grim Couriers, Obliterators Doppelbocks, Moonlit Aerie, Dreadfauns Broken Truce, Forgotten Souls, Shady Ghoul Random common, rare, and epic card from any kingdom
CPU Deck

Winter Pact[ | ]

Chapter Chapter 1 Chapter 2 Chapter 3 Chapter 4
Reward Iced Droplings, Calming Spirits, Sleetstompers The Hearth, Rockworkers, Chillbeards Wisp Cloud, Midwinter Chaos, Frozen Core Random common, rare, and epic card from any kingdom
CPU Deck

Ironclad Union[ | ]

Chapter Chapter 1 Chapter 2 Chapter 3 Chapter 4
Reward Agents in Charge, Delegators, Operators Ozone Purifiers, Overchargers, Flaming Stream Green Prototypes, Destructobots, Boosting Elixir Random common, rare, and epic card from any kingdom
CPU Deck

Tribes of Shadowfen[ | ]

Chapter Chapter 1 Chapter 2 Chapter 3 Chapter 4
Reward Harpies of the Hunt, Limelimbs, Untamed Cultists Copperskin Ranger, Crimson Sentry, Amberhides Clerics with Cords, Feral Shamans, Obsidian Butchers Random common, rare, and epic card from any kingdom
CPU Deck
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