Rare cards

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Rarecard.png

Upgrading cost[edit | edit source]

If you do not have enough copies of a card to upgrade it, you can use fusion stones to replace missing copies.

For rare cards, it will take 7 fusion stones to replace 1 missing copy.

Upgrading to Level... 2 3 4 5
Upgrade Cost Icon card.png 2
Coin.png 60
Icon card.png 4
Coin.png 150
Icon card.png 10
Coin.png 400
Icon card.png 20
Coin.png 800

List of rare cards[edit | edit source]

Toggle table/card display

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Rare cards.

There are currently 42 rare cards in the game.

Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Azure Hatcher On death, spawn 1 Toads with 1 strength on random surrounding tiles. Tribes of Shadowfen Unit Toad Rare 3 1 2
Boomstick Officers On play, deal 3 damage to a random enemy unit behind. Neutral Unit Rodent Rare 6 5 1
Boosting Elixir Give 3 strength to a target friendly unit and a random friendly unit bordering it. Ironclad Union Spell Rare 4
Broken Earth Drakes If not bordering any base when it dies, deal 3 damage to all non-Dragon units. Winter Pact Unit Dragon Rare 6 3 1
Broken Truce Destroy a target unit or structure. Deal 5 damage to your base. Swarm of the East Spell Rare 4
Call for Aid Spawn 3 strength units on all tiles bordering a target friendly unit. Neutral Spell Rare 7
Conflicted Drakes On play, deal 1 damage to all non-Dragon units in front. Neutral Unit Dragon Rare 3 3 0
Curse of Strings Convert a target enemy unit with 7 or lower strength to fight for you. Tribes of Shadowfen Spell Rare 7
Dangerous Suitors On play, gain 2 strength for every other Dragon on the board. Neutral Unit Dragon Rare 5 1 1
Dark Harvest Deal 2 damage to all enemies bordering a friendly unit. Swarm of the East Spell Rare 5
Destructobots On play, deal 1 damage to another friendly unit. Ironclad Union Unit Construct Rare 2 2 1
Draconic Roamers When attacking a unit, spawn a 2 strength Dragon on a random tile bordering that unit. Swarm of the East Unit Dragon Rare 4 2 2
Emerald Towers At the start of your turn, give 2 strength to all friendly units in front. Neutral Structure Rare 4 3
Feral Shamans Before attacking a stronger unit, drain 2 strength from it. Tribes of Shadowfen Unit Raven Rare 5 3 1
Flooding the Gates Deal 3 damage to all units bordering your base. Neutral Spell Rare 5
Forgotten Souls On play, command a random bordering friendly unit forward. Swarm of the East Unit Undead Rare 3 1 1
Fortification Tonic Give 3 strength to all friendly units bordering a friendly structure. Ironclad Union Spell Rare 3
Frozen Core At the start of your turn, gain 2 mana. Winter Pact Structure Rare 5 4
Green Prototypes On death, give 1 strength to a random bordering enemy unit. Neutral Unit Construct Rare 1 1 1
Greengale Serpents Before attacking a unit, gives 1 strength to itself and a random friendly Dragon. Ironclad Union Unit Dragon Rare 3 1 2
Joust Champions Before attacking a unit or structure, deal 3 additional damage to it. Neutral Unit Knight Rare 8 3 2
Lasting Remains After attacking, move forward. Swarm of the East Unit Undead Rare 7 7 1
Lucky Charmers On play, gain 3 strength for each Pirate in your hand. Neutral Unit Pirate Rare 6 3 1
Marked as Prey Deal 4 damage to a target poisoned unit. If that kills it, spawn a 4 strength Raven there. Tribes of Shadowfen Spell Rare 4
Midwinter Chaos Deal 4 damage to all frozen enemies, freeze the others. Winter Pact Spell Rare 3
Moment's Peace Give 6 strength to a target friendly unit or structure. Freeze all surrounding enemies. Winter Pact Spell Rare 6
Needle Blast Deal 2 damage to 2 random enemies. Neutral Spell Rare 6
Northsea Dogs If played as the last card in your hand, gain 5 strength. Neutral Unit Pirate Rare 2 2 0
Obsidian Butchers On play, drain the strength from all 1 strength units. Tribes of Shadowfen Unit Toad Rare 5 2 2
Shady Ghoul On death, spawn a 2 strength Satyr on a random bordering tile. Swarm of the East Unit Undead Rare 3 1 2
Sharpfist Exiles On play, gain 2 strength for every enemy unit on the board. Neutral Unit Toad Rare 7 1 1
Siege Assembly At the start of your turn, deal 3 damage to the first enemy in front. Ironclad Union Structure Rare 5 3
Siegebreakers On play, deal 4 damage to all bordering enemy structures. Neutral Unit Satyr Rare 4 4 0
Snowmasons On death, give 4 strength spread randomly among all surrounding friendly units. Neutral Unit Dwarf Rare 4 2 1
Sound Drivers On play, push forward the friendly unit on the tile in front. Ironclad Union Unit Rodent Rare 3 3 0
Spare Dragonling On death, give 2 strength to a random friendly Dragon. Neutral Unit Dragon Rare 2 1 1
Swarmcallers On play, gain 2 strength for each bordering friendly Satyr. Swarm of the East Unit Satyr Rare 3 1 1
Terrific Slayers Before attacking a Dragon, deal 5 additional damage. Neutral Unit Knight Rare 5 2 2
Venomfall Spire At the start of your turn, poison 1 random enemy unit. Tribes of Shadowfen Structure Rare 4 3
Victors of the Melee When attacking, deal 2 damage to all surrounding enemy units and structures. Neutral Unit Knight Rare 6 3 1
Visions of the Grove On play, for every 4 remaining mana deal 1 damage to all enemies in front. Winter Pact Unit Frostling Rare 8 8 1
Voidsurgers If played bordering at least 2 enemies, deal 2 damage to each. Neutral Unit Frostling Rare 5 4 0
Wandering Wyrms If played bordering a friendly Dragon, deal 2 damage to the strongest enemy unit. Tribes of Shadowfen Unit Dragon Rare 3 3 0
Windmakers Before attacking a stronger unit, deal 3 damage to it and push it away. Ironclad Union Unit Rodent Rare 5 3 2
Wisp Cloud On play, deal 4 damage to all surrounding frozen enemies. Winter Pact Unit Frostling Rare 4 2 1
Wolfcloaks On play, lose 1 strengt for every other friendly unit on the board. Winter Pact Unit Dwarf Rare 6 6 2

Campaign-only cards[edit | edit source]

There are no cards which match the given query.
3
Azure Hatcher
Toad
Azure Hatcher.png
On death, spawn 1 Toads with 1 strength on random surrounding tiles.
1Rare2
6
Boomstick Officers
Rodent
Boomstick Officers.png
On play, deal 3 damage to a random enemy unit behind.
5Rare1
4
Boosting Elixir
Boosting Elixir.png
Give 3 strength to a target friendly unit and a random friendly unit bordering it.
Rare
6
Broken Earth Drakes
Dragon
Broken Earth Drakes.png
If not bordering any base when it dies, deal 3 damage to all non-Dragon units.
3Rare1
4
Broken Truce
Broken Truce.png
Destroy a target unit or structure. Deal 5 damage to your base.
Rare
7
Call for Aid
Call for Aid.png
Spawn 3 strength units on all tiles bordering a target friendly unit.
Rare
3
Conflicted Drakes
Dragon
Conflicted Drakes.png
On play, deal 1 damage to all non-Dragon units in front.
3Rare0
7
Curse of Strings
Curse of Strings.png
Convert a target enemy unit with 7 or lower strength to fight for you.
Rare
5
Dangerous Suitors
Dragon
Dangerous Suitors.png
On play, gain 2 strength for every other Dragon on the board.
1Rare1
5
Dark Harvest
Dark Harvest.png
Deal 2 damage to all enemies bordering a friendly unit.
Rare
2
Destructobots
Construct
Destructobots.png
On play, deal 1 damage to another friendly unit.
2Rare1
4
Draconic Roamers
Dragon
Draconic Roamers.png
When attacking a unit, spawn a 2 strength Dragon on a random tile bordering that unit.
2Rare2
4
Emerald Towers
Emerald Towers.png
At the start of your turn, give 2 strength to all friendly units in front.
3Rare
5
Feral Shamans
Raven
Feral Shamans.png
Before attacking a stronger unit, drain 2 strength from it.
3Rare1
5
Flooding the Gates
Flooding the Gates.png
Deal 3 damage to all units bordering your base.
Rare
3
Forgotten Souls
Undead
Forgotten Souls.png
On play, command a random bordering friendly unit forward.
1Rare1
3
Fortification Tonic
Fortification Tonic.png
Give 3 strength to all friendly units bordering a friendly structure.
Rare
5
Frozen Core
Frozen Core.png
At the start of your turn, gain 2 mana.
4Rare
1
Green Prototypes
Construct
Green Prototypes.png
On death, give 1 strength to a random bordering enemy unit.
1Rare1
3
Greengale Serpents
Dragon
Greengale Serpents.png
Before attacking a unit, gives 1 strength to itself and a random friendly Dragon.
1Rare2
8
Joust Champions
Knight
Joust Champions.png
Before attacking a unit or structure, deal 3 additional damage to it.
3Rare2
7
Lasting Remains
Undead
Lasting Remains.png
After attacking, move forward.
7Rare1
6
Lucky Charmers
Pirate
Lucky Charmers.png
On play, gain 3 strength for each Pirate in your hand.
3Rare1
4
Marked as Prey
Marked as Prey.png
Deal 4 damage to a target poisoned unit. If that kills it, spawn a 4 strength Raven there.
Rare
3
Midwinter Chaos
Midwinter Chaos.png
Deal 4 damage to all frozen enemies, freeze the others.
Rare
6
Moment's Peace
Moment's Peace.png
Give 6 strength to a target friendly unit or structure. Freeze all surrounding enemies.
Rare
6
Needle Blast
Needle Blast.png
Deal 2 damage to 2 random enemies.
Rare
2
Northsea Dogs
Pirate
Northsea Dogs.png
If played as the last card in your hand, gain 5 strength.
2Rare0
5
Obsidian Butchers
Toad
Obsidian Butchers.png
On play, drain the strength from all 1 strength units.
2Rare2
3
Shady Ghoul
Undead
Shady Ghoul.png
On death, spawn a 2 strength Satyr on a random bordering tile.
1Rare2
7
Sharpfist Exiles
Toad
Sharpfist Exiles.png
On play, gain 2 strength for every enemy unit on the board.
1Rare1
5
Siege Assembly
Siege Assembly.png
At the start of your turn, deal 3 damage to the first enemy in front.
3Rare
4
Siegebreakers
Satyr
Siegebreakers.png
On play, deal 4 damage to all bordering enemy structures.
4Rare0
4
Snowmasons
Dwarf
Snowmasons.png
On death, give 4 strength spread randomly among all surrounding friendly units.
2Rare1
3
Sound Drivers
Rodent
Sound Drivers.png
On play, push forward the friendly unit on the tile in front.
3Rare0
2
Spare Dragonling
Dragon
Spare Dragonling.png
On death, give 2 strength to a random friendly Dragon.
1Rare1
3
Swarmcallers
Satyr
Swarmcallers.png
On play, gain 2 strength for each bordering friendly Satyr.
1Rare1
5
Terrific Slayers
Knight
Terrific Slayers.png
Before attacking a Dragon, deal 5 additional damage.
2Rare2
4
Venomfall Spire
Venomfall Spire.png
At the start of your turn, poison 1 random enemy unit.
3Rare
6
Victors of the Melee
Knight
Victors of the Melee.png
When attacking, deal 2 damage to all surrounding enemy units and structures.
3Rare1
8
Visions of the Grove
Frostling
Visions of the Grove.png
On play, for every 4 remaining mana deal 1 damage to all enemies in front.
8Rare1
5
Voidsurgers
Frostling
Voidsurgers.png
If played bordering at least 2 enemies, deal 2 damage to each.
4Rare0
3
Wandering Wyrms
Dragon
Wandering Wyrms.png
If played bordering a friendly Dragon, deal 2 damage to the strongest enemy unit.
3Rare0
5
Windmakers
Rodent
Windmakers.png
Before attacking a stronger unit, deal 3 damage to it and push it away.
3Rare2
4
Wisp Cloud
Frostling
Wisp Cloud.png
On play, deal 4 damage to all surrounding frozen enemies.
2Rare1
6
Wolfcloaks
Dwarf
Wolfcloaks.png
On play, lose 1 strengt for every other friendly unit on the board.
6Rare2

Campaign-only cards[edit | edit source]

There are no cards which match the given query.