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Call for Aid
Call for Aid
Spawn 4 strength units on all tiles bordering a target friendly unit.
Basic Info
Faction Neutral
Card Type Spell
Rarity Rare
Crafting cost Fusion Stone 12
Mana 7

Call for Aid is one of the cards in Stormbound: Kingdom Wars.

Overview

Call for Aid is a rare spell card that spawns units bordering a friendly unit. The strength of the units spawned can be increased by leveling it up. Call for Aid works well in swarm and control decks.

Strategies

Call for Aid can provide you with a huge boost to your board status. At level 1, it can give you 12 strength of units for 7 mana. However, Call for Aid requires a lot of space and mana to play.

  • For the power Call for Aid gives, it's good to set up a unit the turn before you can play Call for Aid, due to its high mana cost.
  • When the board is relatively open with lots of space, using a cheap unit, like Green Prototypes or Lawless Herd, alongside Call for Aid can give you a target while not requiring much setup or mana.
  • Since Call for Aid spawns units of the same type of the target, it works well with Kindred's Grace. Note that using Call for Aid on a typeless hero will spawn knights.
  • Be careful if your opponent has control cards like Victors of the Melee or Wisp Cloud, as their area damage will wreck Call for Aid.

Leveling

Level 1 2 3 4 5
Mana 7 7 7 7 7
Ability Spawn 4 strength units… Spawn 5 strength units… Spawn 6 strength units… Spawn 7 strength units… Spawn 8 strength units…

Change History

  • August 30, 2017: Increased mana by 2, and strength of spawned units by 1.
  • October 11, 2017: Decreased mana by 1
  • March 20, 2018: Art updated
  • June 1, 2022: Ability increased by 1 at all levels

Card Versions

Differences

This is the original version of the card.

6
Call for Aid
Call for Aid (old)
Spawn 2 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
6
Call for Aid
Call for Aid (old)
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
6
Call for Aid
Call for Aid (old)
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
6
Call for Aid
Call for Aid (old)
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
6
Call for Aid
Call for Aid (old)
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Differences

Call for Aid's mana cost was increased by 2 and the strength of its spawned units was increased by 1.

8
Call for Aid
Call for Aid (old)
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
8
Call for Aid
Call for Aid (old)
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
8
Call for Aid
Call for Aid (old)
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
8
Call for Aid
Call for Aid (old)
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
8
Call for Aid
Call for Aid (old)
Spawn 7 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Differences

Call for Aid's mana cost was decreased by 1.

7
Call for Aid
Call for Aid (old)
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid (old)
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid (old)
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid (old)
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid (old)
Spawn 7 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Differences

Call for Aid's art was updated with richer colors and a bell motif resembling Summon Militia.

7
Call for Aid
Call for Aid
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 7 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Differences

Call for Aid's ability was increased by 1 at all levels

7
Call for Aid
Call for Aid
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 7 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 8 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Notes

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