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Pirates are one of the unit types in Stormbound: Kingdom Wars .
Their abilities usually relate to your hand and the cards there.
List of Pirates
Toggle table/card display
(Note: You can sort the table by using the arrows next to each heading.)
There are 19 pirates in the game currently.
If this list is not available, see Category:Pirates .
Name
Description
Faction
Card Type
Unit Type
Rarity
Mana
Strength
Move
Bluesail Raiders
Neutral
Unit
Pirate
Common
5
4
2
Cabin Girls
Neutral
Unit
Pirate
Common
4
6
0
First Mutineer
On play, discard a random non-Pirate card from your hand.
Neutral
Unit
Pirate
Common
3
1
2
Freebooters
On play, draw 1 card.
Neutral
Unit
Pirate
Common
3
2
0
Goldgrubbers
On play, replace a random non-Pirate card from your hand.
Neutral
Unit
Pirate
Epic
4
4
1
Lucky Charmers
On play, gain 3 strength for each Pirate in your hand.
Neutral
Unit
Pirate
Rare
6
4
1
Malicious Finch
On play, create a random single‑use Malicious Card and put it in the enemy’s deck
Neutral
Unit
Pirate Hero
Legendary
4
4
1
Northsea Dog
When played as the last card in your hand, gain 6 strength.
Neutral
Unit
Pirate
Rare
2
1
0
Rogue Sheep
On play, draw 1 single-use non-Pirate card copy from the enemy's hand. If you have a Pirate in hand, reduce its mana cost by 1.
Neutral
Unit
Pirate Hero
Legendary
4
4
0
Seasick Bouncers
Neutral
Unit
Pirate
Common
6
10
0
Snake Eyes
When played with a full hand, discard all cards and draw 4 new cards.
Neutral
Unit
Pirate
Epic
4
4
0
Strict Quartermasters
On play, draw 1 random Pirate card from your deck
Neutral
Unit
Pirate
Rare
3
2
1
Treasurous Bosuns
Before moving, replace the most expensive card in your hand with a cheaper card from your deck.
Neutral
Unit
Pirate Ancient
Epic
4
5
1
Westwind Sailors
Neutral
Unit
Pirate
Common
3
3
1
Wrinkled Foretopmen
After surviving damage, create a single‑use card copy from the top of enemy’s deck, costing 2 less mana, and add it to your deck.
Neutral
Unit
Pirate Elder
Epic
3
3
0
Campaign-only cards
5
Bluesail Raiders
Pirate
4 2
4
Cabin Girls
Pirate
6 0
3
First Mutineer
Pirate
On play, discard a random non-Pirate card from your hand.
1 2
3
Freebooters
Pirate
On play, draw 1 card.
2 0
4
Goldgrubbers
Pirate
On play, replace a random non-Pirate card from your hand.
4 1
6
Lucky Charmers
Pirate
On play, gain 3 strength for each Pirate in your hand.
4 1
4
Malicious Finch
Pirate Hero
On play, create a random single‑use Malicious Card and put it in the enemy’s deck
4 1
2
Northsea Dog
Pirate
When played as the last card in your hand, gain 6 strength.
1 0
4
Rogue Sheep
Pirate Hero
On play, draw 1 single-use non-Pirate card copy from the enemy's hand. If you have a Pirate in hand, reduce its mana cost by 1.
4 0
6
Seasick Bouncers
Pirate
10 0
4
Snake Eyes
Pirate
When played with a full hand, discard all cards and draw 4 new cards.
4 0
3
Strict Quartermasters
Pirate
On play, draw 1 random Pirate card from your deck
2 1
4
Treasurous Bosuns
Pirate Ancient
Before moving, replace the most expensive card in your hand with a cheaper card from your deck.
5 1
3
Westwind Sailors
Pirate
3 1
3
Wrinkled Foretopmen
Pirate Elder
After surviving damage, create a single‑use card copy from the top of enemy’s deck, costing 2 less mana, and add it to your deck.
3 0
Campaign-only cards
2
Boatswain
Pirate
1 0
3
Corsair
Pirate
1 1
4
Gunner
Pirate
1 2
4
Privateer
Pirate
2 1
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Faction
Card Type
Unit Type
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