Spells are one of the card types in Stormbound: Kingdom Wars.
(Note: You can sort the table by using the arrows next to each heading.)
If this list is not available, see Category:Spells. There are 36 spells in the game currently.
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Name | Description | Faction | Card Type | Unit Type | Rarity | Mana | Strength | Move |
---|---|---|---|---|---|---|---|---|
Awakening of the Will | Give strength to 1 random friendly unit with no ability equal to their mana cost, then repeat this effect for up to 1 of its mana cost | Neutral | Spell | Common | 3 | |||
Bladestorm | Deal 1 damage to all enemy units and structures. | Neutral | Spell | Common | 5 | |||
Blessed with Brawn | Give 6 strength to a target friendly unit or structure with 4 or less strength. | Winter Pact | Spell | Common | 5 | |||
Boosting Elixir | Give 4 strength to a target friendly unit and a random friendly unit bordering it. | Ironclad Union | Spell | Rare | 4 | |||
Broken Truce | Destroy a target unit or structure with 8 or less strength. Spread spare damage randomly among all surrounding units or structures. Deal 3 damage to your base. | Swarm of the East | Spell | Rare | 4 | |||
Call for Aid | Spawn 4 strength units on all tiles bordering a target friendly unit. | Neutral | Spell | Rare | 7 | |||
Catnip's Charm | Confuse a target unit and give 1 strength to the weakest friendly Feline | Neutral | Spell | Common | 2 | |||
Clap of Thunder | Give 2 strength for each empty card space in your hand and spread it randomly among friendly units | Neutral | Spell | Epic | 5 | |||
Confinement | Reduce the strength of a target enemy unit to 5. | Neutral | Spell | Common | 3 | |||
Curse of Strings | Convert a target enemy unit with 7 or less strength to fight for you. | Tribes of Shadowfen | Spell | Rare | 6 | |||
Dark Harvest | Deal 2 damage to all enemies surrounding a friendly unit. | Swarm of the East | Spell | Rare | 5 | |||
Demotivation Strike | Disable a target unit's ability, then deal 3 damage | Neutral | Spell | Common | 3 | |||
Execution | Deal 5 damage to a target enemy unit or structure. | Neutral | Spell | Common | 4 | |||
Final Sacrifice | Trigger the ability of a friendly non-legendary unit with up to 3 strength, then destroy that unit | Neutral | Spell | Rare | 4 | |||
Flaming Stream | Push back all enemy units in a target unit's column and deal 3 damage to them. | Ironclad Union | Spell | Common | 4 | |||
Flooding the Gates | Deal 5 damage to all units bordering your base. | Neutral | Spell | Rare | 4 | |||
Fortification Tonic | Give 3 strength to all friendly units surrounding a friendly structure. | Ironclad Union | Spell | Rare | 3 | |||
Gift of the Wise | Gain 11 mana. | Winter Pact | Spell | Epic | 9 | |||
Head Start | Spawn a 5 strength Satyr on a random tile in your furthest row. | Swarm of the East | Spell | Rare | 3 | |||
Herald's Hymn | Give 2 strength to a target friendly unit. Command all friendly units in its row forward. | Swarm of the East | Spell | Common | 7 | |||
Hunter's Vengeance | Randomly deal 2 damage to one unit of each unit type. | Neutral | Spell | Epic | 3 | |||
Icicle Burst | Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead. | Winter Pact | Spell | Common | 1 | |||
Kindred's Grace | Give 7 strength to a target friendly unit and 2 strength to all others with the same unit type. | Neutral | Spell | Epic | 6 | |||
Malicious Consumption | Do nothing | Neutral | Spell | Legendary | 1 | |||
Malicious Damage | Deal 1 damage to your base | Neutral | Spell | Legendary | 0 | |||
Malicious Discard | Discard a random card from your hand | Neutral | Spell | Legendary | 0 | |||
Marked as Prey | Deal 5 damage to a target poisoned unit. If that kills it, spawn a 5 strength Raven there. | Tribes of Shadowfen | Spell | Rare | 4 | |||
Midwinter Chaos | Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others. | Winter Pact | Spell | Rare | 4 | |||
Moment's Peace | Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units. | Winter Pact | Spell | Rare | 5 | |||
Needle Blast | Deal 2 damage to 2 random enemies. | Neutral | Spell | Rare | 6 | |||
Potion of Growth | Give 3 strength to a target friendly unit, then vitalize it. | Neutral | Spell | Common | 3 | |||
Quakefall of the Skies | Deal 1 damage to non-temple structures, then deal 1 damage to surrounding enemy units and structures | Neutral | Spell | Common | 2 | |||
Rain of Frogs | Spawn a 1 strength Toad on 3 random tiles. | Tribes of Shadowfen | Spell | Epic | 3 | |||
Soap Cleanse | Give 1 strength to friendly poisoned units and vitalize them | Tribes of Shadowfen | Spell | Rare | 1 | |||
Stream of Consciousness | Destroy a target friendly Ancient unit and play a random level 1 non-Ancient unit on the same tile | Neutral | Spell | Common | 3 | |||
Summon Militia | Randomly spawn a Knight with 1 strength. | Neutral | Spell | Common | 1 | |||
Toxic Sacrifice | Destroy a target friendly unit. Deal 2 damage to all surrounding units and poison them. | Tribes of Shadowfen | Spell | Common | 2 | |||
Unhealthy Hysteria | Force a target enemy unit with 4 or less strength to attack a random bordering enemy. | Neutral | Spell | Rare | 3 |
Campaign-only cards[ | ]
There are no cards which match the given query.
3 | ||
Awakening of the Will | ||
Give strength to 1 random friendly unit with no ability equal to their mana cost, then repeat this effect for up to 1 of its mana cost | ||
5 | ||
Bladestorm | ||
Deal 1 damage to all enemy units and structures. | ||
5 | ||
Blessed with Brawn | ||
Give 6 strength to a target friendly unit or structure with 4 or less strength. | ||
4 | ||
Boosting Elixir | ||
Give 4 strength to a target friendly unit and a random friendly unit bordering it. | ||
4 | ||
Broken Truce | ||
Destroy a target unit or structure with 8 or less strength. Spread spare damage randomly among all surrounding units or structures. Deal 3 damage to your base. | ||
7 | ||
Call for Aid | ||
Spawn 4 strength units on all tiles bordering a target friendly unit. | ||
2 | ||
Catnip's Charm | ||
Confuse a target unit and give 1 strength to the weakest friendly Feline | ||
5 | ||
Clap of Thunder | ||
Give 2 strength for each empty card space in your hand and spread it randomly among friendly units | ||
3 | ||
Confinement | ||
Reduce the strength of a target enemy unit to 5. | ||
6 | ||
Curse of Strings | ||
Convert a target enemy unit with 7 or less strength to fight for you. | ||
5 | ||
Dark Harvest | ||
Deal 2 damage to all enemies surrounding a friendly unit. | ||
3 | ||
Demotivation Strike | ||
Disable a target unit's ability, then deal 3 damage | ||
4 | ||
Execution | ||
Deal 5 damage to a target enemy unit or structure. | ||
4 | ||
Final Sacrifice | ||
Trigger the ability of a friendly non-legendary unit with up to 3 strength, then destroy that unit | ||
4 | ||
Flaming Stream | ||
Push back all enemy units in a target unit's column and deal 3 damage to them. | ||
4 | ||
Flooding the Gates | ||
Deal 5 damage to all units bordering your base. | ||
3 | ||
Fortification Tonic | ||
Give 3 strength to all friendly units surrounding a friendly structure. | ||
9 | ||
Gift of the Wise | ||
Gain 11 mana. | ||
3 | ||
Head Start | ||
Spawn a 5 strength Satyr on a random tile in your furthest row. | ||
7 | ||
Herald's Hymn | ||
Give 2 strength to a target friendly unit. Command all friendly units in its row forward. | ||
3 | ||
Hunter's Vengeance | ||
Randomly deal 2 damage to one unit of each unit type. | ||
1 | ||
Icicle Burst | ||
Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead. | ||
6 | ||
Kindred's Grace | ||
Give 7 strength to a target friendly unit and 2 strength to all others with the same unit type. | ||
1 | ||
Malicious Consumption | ||
Do nothing | ||
0 | ||
Malicious Damage | ||
Deal 1 damage to your base | ||
0 | ||
Malicious Discard | ||
Discard a random card from your hand | ||
4 | ||
Marked as Prey | ||
Deal 5 damage to a target poisoned unit. If that kills it, spawn a 5 strength Raven there. | ||
4 | ||
Midwinter Chaos | ||
Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others. | ||
5 | ||
Moment's Peace | ||
Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units. | ||
6 | ||
Needle Blast | ||
Deal 2 damage to 2 random enemies. | ||
3 | ||
Potion of Growth | ||
Give 3 strength to a target friendly unit, then vitalize it. | ||
2 | ||
Quakefall of the Skies | ||
Deal 1 damage to non-temple structures, then deal 1 damage to surrounding enemy units and structures | ||
3 | ||
Rain of Frogs | ||
Spawn a 1 strength Toad on 3 random tiles. | ||
1 | ||
Soap Cleanse | ||
Give 1 strength to friendly poisoned units and vitalize them | ||
3 | ||
Stream of Consciousness | ||
Destroy a target friendly Ancient unit and play a random level 1 non-Ancient unit on the same tile | ||
1 | ||
Summon Militia | ||
Randomly spawn a Knight with 1 strength. | ||
2 | ||
Toxic Sacrifice | ||
Destroy a target friendly unit. Deal 2 damage to all surrounding units and poison them. | ||
3 | ||
Unhealthy Hysteria | ||
Force a target enemy unit with 4 or less strength to attack a random bordering enemy. | ||
Campaign-only cards[ | ]
There are no cards which match the given query.
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